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Buffer Class Reference

The buffer class represents an IPC service that is built upon a buffer of fixed capacity that can be used to transfer objects between one or more producer and consumer threads. Producer/Consumer buffer for use between threads. More...

#include <thread.h>

Inheritance diagram for Buffer:

FixedBuffer List of all members.

Public Methods

 Buffer (size_t capacity)
 Create a buffer object of known capacity. More...

virtual ~Buffer ()
 In derived functions, may be used to free the actual memory used to hold buffered data.

size_t getSize (void)
 Return the capacity of the buffer as specified at creation. More...

size_t getUsed (void)
 Return the current capacity in use for the buffer. More...

int Wait (void *buf)
 Let one or more threads wait for an object to become available in the buffer. More...

int Post (void *buf)
 Post an object into the buffer and enable a waiting thread to receive it. More...

int Peek (void *buf)
 Peek at the current content (first object) in the buffer. More...

virtual bool isValid (void)
 New virtual to test if buffer is a valid object. More...


Protected Methods

virtual int OnPeek (void *buf) = 0
 Invoke derived class buffer peeking method. More...

virtual int OnWait (void *buf) = 0
 Invoke derived class object request from buffer. More...

virtual int OnPost (void *buf) = 0
 Invoke derived class posting of object to buffer. More...


Detailed Description

The buffer class represents an IPC service that is built upon a buffer of fixed capacity that can be used to transfer objects between one or more producer and consumer threads. Producer/Consumer buffer for use between threads.

Producer threads post objects into the buffer, and consumer threads wait for and receive objects from the buffer. Semaphores are used to to block the buffer from overflowing and indicate when there is data available, and mutexes are used to protect multiple consumers and producer threads from stepping over each other.

The buffer class is an abstract class in that the actual data being buffered is not directly specified within the buffer class itself. The buffer class should be used as a base class for a class that actually impliments buffering and which may be aware of the data types actually are being buffered. A template class could be created based on buffer for this purpose. Another possibility is to create a class derived from both Thread and Buffer which can be used to implement message passing threads.

Author(s):
David Sugar <dyfet@ostel.com>


Constructor & Destructor Documentation

Buffer::Buffer ( size_t capacity )
 

Create a buffer object of known capacity.

Parameters:
capcity   is the integer capacity of the buffer.

Buffer::~Buffer ( ) [inline, virtual]
 

In derived functions, may be used to free the actual memory used to hold buffered data.


Member Function Documentation

int Buffer::OnPeek ( void * buf ) [protected, pure virtual]
 

Invoke derived class buffer peeking method.

Returns:
size of object found.
Parameters:
buf   pointer to copy contents of head of buffer to.

Reimplemented in FixedBuffer.

int Buffer::OnPost ( void * buf ) [protected, pure virtual]
 

Invoke derived class posting of object to buffer.

Returns:
size of object posted.
Parameters:
buf   pointer to object being posted to the buffer.

Reimplemented in FixedBuffer.

int Buffer::OnWait ( void * buf ) [protected, pure virtual]
 

Invoke derived class object request from buffer.

Returns:
size of object returned.
Parameters:
buf   pointer to hold object returned from the buffer.

Reimplemented in FixedBuffer.

int Buffer::Peek ( void * buf )
 

Peek at the current content (first object) in the buffer.

Returns:
size of object in the buffer.
Parameters:
buf   pointer to store object found in the buffer.

int Buffer::Post ( void * buf )
 

Post an object into the buffer and enable a waiting thread to receive it.

Returns:
size of object posted in bytes.
Parameters:
buf   pointer to object to store in the buffer.

int Buffer::Wait ( void * buf )
 

Let one or more threads wait for an object to become available in the buffer.

The waiting thread(s) will wait forever if no object is ever placed into the buffer.

Returns:
size of object passed by buffer in bytes.
Parameters:
buf   pointer to store object retrieved from the buffer.

size_t Buffer::getSize ( void ) [inline]
 

Return the capacity of the buffer as specified at creation.

Returns:
size of buffer.

size_t Buffer::getUsed ( void ) [inline]
 

Return the current capacity in use for the buffer.

Free space is technically getSize() - getUsed().

Returns:
integer used capacity of the buffer.
See also:
getSize

bool Buffer::isValid ( void ) [inline, virtual]
 

New virtual to test if buffer is a valid object.

Returns:
true if object is valid.

Reimplemented in FixedBuffer.


The documentation for this class was generated from the following file:
Generated at Fri Mar 23 10:47:55 2001 for CommonC++ by doxygen1.2.1 written by Dimitri van Heesch, © 1997-2000