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txtmgr.h

00001 /*
00002     Copyright (C) 1998 by Jorrit Tyberghein
00003     Written by Jorrit Tyberghein.
00004 
00005     This library is free software; you can redistribute it and/or
00006     modify it under the terms of the GNU Library General Public
00007     License as published by the Free Software Foundation; either
00008     version 2 of the License, or (at your option) any later version.
00009 
00010     This library is distributed in the hope that it will be useful,
00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013     Library General Public License for more details.
00014 
00015     You should have received a copy of the GNU Library General Public
00016     License along with this library; if not, write to the Free
00017     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00018 */
00019 
00020 #ifndef __IVIDEO_TXTMGR_H__
00021 #define __IVIDEO_TXTMGR_H__
00022 
00023 #include "csutil/scf.h"
00024 
00025 class Vector2;
00026 class csMatrix3;
00027 class csVector3;
00028 class csRect;
00029 
00030 struct iImage;
00031 struct iTextureHandle;
00032 struct iMaterial;
00033 struct iMaterialHandle;
00034 
00035 /*
00036  * Texture registration flags. During texture registration you should tell
00037  * the manager which way you're going to use the texture: whenever you're
00038  * going to use it for 2D (DrawPixmap ()), for 3D (DrawPolygon ()), whenever
00039  * the texture will be dynamically modified.
00040  */
00042 #define CS_TEXTURE_2D                   0x00000001
00043 
00044 #define CS_TEXTURE_3D                   0x00000002
00045 
00053 #define CS_TEXTURE_DITHER               0x00000004
00054 
00063 #define CS_TEXTURE_NOMIPMAPS            0x00000008
00064 
00070 #define CS_TEXTURE_PROC                 0x00000010
00071 
00075 #define CS_TEXTURE_PROC_MIPMAP_ON_SYNC  0x00000020
00076 
00081 #define CS_TEXTURE_PROC_PERSISTENT      0x00000040
00082 
00095 #define CS_TEXTURE_PROC_ALONE_HINT      0x00000080
00096 
00097 
00098 SCF_VERSION (iTextureManager, 2, 0, 0);
00099 
00110 struct iTextureManager : public iBase
00111 {
00137   virtual iTextureHandle *RegisterTexture (iImage *image, int flags) = 0;
00138 
00145   virtual void PrepareTextures () = 0;
00146 
00155   virtual void FreeImages () = 0;
00156 
00166   virtual iMaterialHandle* RegisterMaterial (iMaterial* material) = 0;
00167 
00175   virtual iMaterialHandle* RegisterMaterial (iTextureHandle* txthandle) = 0;
00176 
00180   virtual void PrepareMaterials () = 0;
00181 
00186   virtual void FreeMaterials () = 0;
00187 
00193   virtual void ResetPalette () = 0;
00194 
00201   virtual void ReserveColor (int r, int g, int b) = 0;
00202 
00208   virtual int FindRGB (int r, int g, int b) = 0;
00209 
00217   virtual void SetPalette () = 0;
00218 
00224   virtual void SetVerbose (bool vb) = 0;
00225 
00233   virtual int GetTextureFormat () = 0;
00234 };
00235 
00236 #endif // __IVIDEO_TXTMGR_H__

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