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prwater.h

00001 /*
00002     Copyright (C) 2000 by Jorrit Tyberghein
00003     Copyright (C) 2000 by W.C.A. Wijngaards
00004 
00005     This library is free software; you can redistribute it and/or
00006     modify it under the terms of the GNU Library General Public
00007     License as published by the Free Software Foundation; either
00008     version 2 of the License, or (at your option) any later version.
00009 
00010     This library is distributed in the hope that it will be useful,
00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013     Library General Public License for more details.
00014 
00015     You should have received a copy of the GNU Library General Public
00016     License along with this library; if not, write to the Free
00017     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00018 */
00019 
00020 #ifndef __PROCWATERTEX_H__
00021 #define __PROCWATERTEX_H__
00022 
00023 #include "csutil/cscolor.h"
00024 #include "cstool/proctex.h"
00025 
00029 class csProcWater : public csProcTexture
00030 {
00031 private:
00033   int *palette;
00035   int palsize;
00036 
00038   signed char *image;
00040   int nr_images;
00042   int cur_image;
00043 
00045   void MakePalette (int max);
00047   void SetHSI (csColor& col, float H, float S, float I);
00049   signed char& GetImage (int im, int x, int y);
00050 
00052   int dampening;
00053 
00054 public:
00056   csProcWater ();
00058   virtual ~csProcWater ();
00059 
00060   virtual bool PrepareAnim ();
00061 
00063   virtual void Animate (csTicks current_time);
00064 
00066   void MakePuddle (int sx, int sy, int rad, int val);
00068   void PressAt (int sx, int sy, int rad, int val);
00069 };
00070 
00071 #endif // __PROCWATERTEX_H__
00072 

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