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ball.h00001 /* 00002 Copyright (C) 2000-2001 by Jorrit Tyberghein 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __IMESH_BALL_H__ 00020 #define __IMESH_BALL_H__ 00021 00022 #include "csutil/scf.h" 00023 00024 class csVector3; 00025 class csColor; 00026 00027 struct iMaterialWrapper; 00028 00029 SCF_VERSION (iBallState, 0, 0, 4); 00030 00037 struct iBallState : public iBase 00038 { 00040 virtual void SetRadius (float radx, float rady, float radz) = 0; 00042 virtual void GetRadius (float& radx, float& rady, float& radz) const = 0; 00044 virtual void SetShift (float shiftx, float shifty, float shiftz) = 0; 00046 virtual const csVector3& GetShift () const = 0; 00048 virtual void SetRimVertices (int num) = 0; 00050 virtual int GetRimVertices () const = 0; 00052 virtual void SetMaterialWrapper (iMaterialWrapper* material) = 0; 00054 virtual iMaterialWrapper* GetMaterialWrapper () const = 0; 00056 virtual void SetMixMode (uint mode) = 0; 00058 virtual uint GetMixMode () const = 0; 00060 virtual void SetReversed (bool r) = 0; 00062 virtual bool IsReversed () const = 0; 00064 virtual void SetTopOnly (bool t) = 0; 00066 virtual bool IsTopOnly () const = 0; 00068 virtual void SetLighting (bool l) = 0; 00070 virtual bool IsLighting () const = 0; 00072 virtual void SetColor (const csColor& col) = 0; 00074 virtual csColor GetColor () const = 0; 00076 virtual void SetCylindricalMapping (bool m) = 0; 00078 virtual bool IsCylindricalMapping () const = 0; 00079 00090 virtual void ApplyVertGradient(float horizon_height, float zenith_height, 00091 float** gradient) = 0; 00092 00101 virtual void ApplyLightSpot(const csVector3& position, float size, 00102 float **gradient) = 0; 00103 00117 virtual void PaintSky(float time, float **dayvert, float **nightvert, 00118 float **topsun, float **sunset) = 0; 00119 00120 }; 00121 00122 #endif 00123 Generated for Crystal Space by doxygen 1.2.5 written by Dimitri van Heesch, ©1997-2000 |